14.1.11
Go camping - a boundary layer
Human evolution can only be understood if we also bear in mind the mystery of insulation/ island making... ...You never camp outside in nature. The camps of man's ancestors, dating back over a million years, already indicated that they were distancing them selves from their surroundings. Peter Sloterdijk, Sphere Theory: Talking to myself about the poetics of space, 2009 It's like the pneumatic moment in 1960s, which the inflatables create an air condition that fits to human needs. This is the habitat we survive from. The basic purpose of architecture is to make a shelter: a shelter protects human from external environment. So as Peter Sloterdijk said that a camp is like a mini-building. It provides a micro-habitat: keep us dry, warm, safe from the weather conditions... What we concern is the "condition" that makes us survive. Any kind of material can be possible to be an architecture whichever gives the "condition". The material can be ranged from hard concrete to soft fabric, or even the invisible air. I'm thinking of using the air to create this boundary layer which has the quality that can make the "condition" and change the "condition" to make another situation. Like the equation I've posted before: A2 + B2 = C2 Picture above: Construction of one-sided shelter. Russian aircrew survival manual, Alan R. Wise, MiG Pilot Survival, 1996 Reference: _ Peter Sloterdijk, Harvard Design Magazine No. 30, spring/ summer 2009 _ http://suzymchale.com/ruspace/rasm.html#links
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